rre36’s Shaders for Minecraft 1.11.2/1.10.2/1.9.4/1.7.10



If you’re on the lookout for a shader pack that will work with newest and older versions of Minecraft, you have many options. One of these is rre36’s Shaders, which were released back in February of 2014 and have since become a discontinued project. That means there are no more updates coming, at least not official updates from the shader pack creator, so what you see is what you get. And what there is to see is actually pretty good. Brighter lights, darker shadows, and very little gray coloring are what you can expect from rre36’s Shaders, among other cool features.


The early hours of the morning in Minecraft are normally dark, kind of like the early hours of the evening once the sun goes down and the stars come out. However, in rre36’s Shaders mod, the beginning of the day kind of explodes with bright, bold, orange colors. It doesn’t seem very realistic and it can actually be kind of an eyesore, but you’ll have to get a look for yourself before you really understand. The light just doesn’t look natural – or maybe it would look natural if Minecraft was taking place on some distant, foreign planet which was nestled right up against a star.


Thankfully the other times throughout the day look much better. At high noon, you get crisp, clear, blue water, along with bluer skies, greener grass and trees, and some nice rippling effects in bodies of water. Because this shader pack is already a couple of years old, its requirements are somewhat lax when compared to the more modern shader packs you see today. This is kind of a good thing, since it means that more players will be able to use rre36’s Shaders without having to worry about hardware lag or a massive drop in FPS while playing Minecraft.



Because rre36’s Shaders are based on Chocapic13’s Shaders, you’ll probably notice some elements from the latter in the former. But this pack only uses Chocapic13’s as a foundation – it goes off on its own and makes many adjustments to Minecraft’s visuals, including changes to waving elements, colors, the shadow filter effect, and even a motion blur which works with non-vanilla blocks, like those from mods. Overall rre36’s Shaders are pretty solid, but they are still old, but still looks very good on new versions of Minecraft.


rre36’s Shaders for Minecraft Changelogs


v7 for Minecraft 1.10.2 and 1.9.4
  • Ported Lens Features and Particles
  • Improved Shadow-look while raining
  • Added Color variables only for Sky and Fog
  • Added IMAX DOF-profile (google IMAX for more information)
  • Little Torchlight changes
  • POM is disabled by default (activate it in gbuffer_terrain.fsh)
  • Ported Sildur’s Block Reflections
  • Ported my Waving Elements
  • Clouds are getting bigger while raining
  • Better Wind-Fading from clear to rain
  • Dynamic Waterwave-strength
  • Changed Cloud-Wind-speed
  • Improved Midnight-Godrays
  • Increased Sun Path Rotation
Tips:
  • Requires Optifine or GLSL Shaders Mod
  • Requires Minecraft Forge API for most of the versions.

How to install rre36’s Shaders Mod?


  1. The first step is to download and install the GLSL Shaders Mod or Optifine on your Minecraft client!
  2. Now go to:
    • Windows => %appdata%\.minecraft
    • Mac OS X => ~/Library/Application Support/minecraft
    • Linux => ~/.minecraft
  3. Search for the “shaderpacks” folder.
  4. Move the downloaded .zip into the shaderpacks folder.
  5. Now you can select shader in-game from Options / Video Settings / Shaders. If not, check to make sure you placed the “.zip” file in the correct directory.
  6. That was all!

Download Links for rre36’s Shaders Pack

for Minecraft 1.11/1.10/1.9/1.8/1.7

Credit: RRe36_Official



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